•Class
10 – Level Doc done, Have piece of level that I want to have done by 45 hr
review selected, Character designs finalized
•Class
11 – Level Aesthetic chosen and two character turn arounds
done and modeling started.
•Class
12 – Continue modeling characters and environment pieces.
•Class
13 – Have character modeling and texturing done, getting assets into game
engine, start on demo reel.
•Class
14 – Have characters rigged and set dressing completed.
•Class
15 – Have demo reel ready.
•Class
16 – Get game mechanics working. Bring in finished characters.
•Class
17 – Finalize website, continue to refine game mechanics.
•Class
18 – Get all the stuff together for final presentation. Finish level demo.
•Class
19 – Have final presentation ready.
•Class
20 – Have everything done for the quarter and have all the ground work laid out
for taking level to full completion for my thesis visual component.
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